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authorBen Sima <ben@bsima.me>2019-03-27 12:50:33 -0700
committerBen Sima <ben@bsima.me>2019-03-27 13:04:48 -0700
commit3f0471b314fa2792207b3116aa7491f5f353b31e (patch)
tree49f2a4b5767429c888291784d94fcd35057abeff /README.md
parent7032c4125a8f3aaa96ca32f2181f68fa6409790c (diff)
notes and stuff
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@@ -14,8 +14,11 @@
This isn't totally in place yet, but it's something to work toward.
-The two special locations are 'soar' and 'bild'. The former is for images and
-other assets and is synced to digital ocean's object storage. The latter's
+The main source directory is `lore`. Stuff in `aero` and `apex` should be small
+functions specific to the server/client.
+
+The two special locations are `soar` and `bild`. The former is for images and
+other assets to be synced to digital ocean's object storage. The latter's
contents are gitignore'd and can be deleted at any time because they will just
be rebuilt later.
@@ -24,13 +27,7 @@ be rebuilt later.
To get a development shell, for example to work on ibb, you can do:
$ nix-shell -A pack.ibb
- $ ghci
- GHCi, version 8.4.4: http://www.haskell.org/ghc/ :? for help
- Loaded GHCi configuration from /home/ben/src/biz/.ghci
- λ :load apex/Ibb.hs
- [1 of 2] Compiling Influencers ( apex/Influencers.hs, interpreted )
- [2 of 2] Compiling Ibb ( apex/Ibb.hs, interpreted )
- Ok, two modules loaded.
+ $ chip/make ibb
The build system topology is defined in `./default.nix`, so follow the import
paths there to see what's available for building and installing locally. For